Results for Computer programming.
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Call #
005.1 K
Descript.
volumes <1, fasc 1, 4, fasc. 0-6> : illustrations ; 25 cm
text txt rdacontent
unmediated n rdamedia
volume nc rdacarrier
Note
Issued in fascicles. Consists of updates being published as the author continues working towards the complete 4th ed. of The art of computer programming, i.e. fascicles are supplements to the 3rd ed. in anticipation of the 4th ed. which will condense the most important material into a single book.
Bibliog.
Includes bibliographical references and indexes.
Contents
V. 1, fasc. 1. MMIX, a RISC computer for the new millennium -- v. 4, fasc. 0. Introduction to combinatorial algorithms and boolean functions -- v.4, fasc. 1. Bitwise tricks & techniques; binary decision diagrams -- v. 4, fasc. 2. Generating all tuples and permutations -- v. 4, fasc. 3. Generating all combinations and partitions -- v. 4, fasc. 4. Generating all trees : history of combinatorial generation. v. 4A. Combinatorial algorithms, Part 1.
Subject
ISBN/ISSN
9780201853926 (v. 1, fasc. 1 ; pbk. ; alk. paper)
0201853922 (v. 1, fasc. 1 ; pbk. ; alk. paper)
9780321534965 (v. 4, fasc. 0 ; pbk. ; alk. paper)
0321534964 (v. 4, fasc. 0 ; pbk. ; alk. paper)
0321580508 (v. 4, fasc. 1 ; pbk. ; alk. paper)
9780321580504 (v. 4, fasc. 1 ; pbk. ; alk. paper)
0201853930 (v. 4, fasc. 2 ; pbk. ; alk. paper)
9780201853933 (v. 4, fasc. 2 ; pbk. ; alk. paper)
0201853949 (v. 4, fasc. 3 ; pbk. ; alk. paper)
9780201853940 (v. 4, fasc. 3 ; pbk. ; alk. paper)
0321335708 (v. 4, fasc. 4 ; pbk. ; alk. paper)
9780321335708 (v. 4, fasc. 4 ; pbk. ; alk. paper)
9780134397603 (v. 4, fasc. 6 ; pbk. ; alk. paper)
0134397606 (v. 4, fasc. 6 ; pbk. ; alk. paper)
0201038048 (v. 4A, pt. 1)
9780201038040 (v. 4A, pt. 1)
2736430
Call #
005.1 B
Edition
First American edition.
Descript.
359 pages : color illustrations ; 24 cm
text txt rdacontent
still image sti rdacontent
unmediated n rdamedia
volume nc rdacarrier
Note
Includes index.
Subject
ISBN/ISSN
9781465482211
1465482210
Call #
J 005.1 S
Edition
2nd ed.
Descript.
xxiii, 464 p. : col. ill. ; 24 cm.
Note
Includes index.
Summary
Learn to talk to your computer in its own language! Whether you want to create a game, start a business, or solve an important problem, the first step is learning to write your own programs. Programming is a fun challenge, and it's easy to get started! This updated and revised edition of Hello World! introduces the world of computer programming in a clear and engaging style. It is full of examples that will get you thinking and learning. Reviewed by professional educators, this book is kid-tested and parent-approved. You don't need to know anything about programming to use the book, just the basics of using a computer. If you can start a program and save a file, you'll be off and running!
Contents
Getting started -- Remember this: memory and variables -- Basic math -- Types of data -- Input -- GUIs: graphical user interfaces -- Decisions, decisions -- Loop the loop -- Just for you: comments -- Game time -- Nested and variable loops -- Collecting things together: lists and dictionaries -- Functions -- Objects -- Modules -- Graphics -- Sprites and collision detection -- A new kind of input: events -- Sound -- More GUIs -- Print formatting and strings -- File input and output -- Take a chance: randomness -- Computer simulations -- Skier explained -- Python battle -- What's next? -- Variable naming rules -- Differences between Python 2 and 3 -- Answers to self-test questions.
Subject
Alt Author
Sande, Carter.
ISBN/ISSN
9781617290923 (pbk.)
1617290920 (pbk.)
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